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Orc Warrior (Training on my free time)

This is a model i made on my free time during covid lockdown.
The initial idea was to create a high poly character, meeting the criteria of current video games using the latest modeling and texturing techniques.
the design is mine and although I'm happy with the result I still see a lot of things that I would like to improve when I have some time to dive back into it.
Scult in Zbrush, Marvelous designer and 3Dmax. 3D painter for the texturing and Marmoset for the render.

70000 polygons (LOD 0)

70000 polygons (LOD 0)

(2 weeks work) The scult is done and need few retakes but at this time i have the final shape and armor.

(2 weeks work) The scult is done and need few retakes but at this time i have the final shape and armor.

(2 weeks work) The scult is done and need few retakes but at this time i have the final shape and armor.

(2 weeks work) The scult is done and need few retakes but at this time i have the final shape and armor.

Sword

Sword

(4 Days work) Add some hair on my Orc's face. Just a quick test to get a nice look before going further.

(4 Days work) Add some hair on my Orc's face. Just a quick test to get a nice look before going further.

Back to Zbrush. Ajust my clothes and armor.

Back to Zbrush. Ajust my clothes and armor.

Quick scultp in Marvelous Designer to get some clothes

Quick scultp in Marvelous Designer to get some clothes